feat: add puzzleButton node; add logic and collisions to it;

This commit is contained in:
2026-09-18 20:33:00 +02:00
parent 2b4b54612f
commit 0d6bfd6e90
5 changed files with 77 additions and 1 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
func _physics_process(delta: float) -> void:
var move_vector: Vector2 = Input.get_vector("ui_left", "ui_right", "ui_up", "ui_down")
velocity = move_vector * move_speed