feat: add knockback functionality; add the hp to the slime;
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@@ -195,7 +195,7 @@ radius = 5.0
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height = 10.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_chgu2"]
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radius = 4.0
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radius = 6.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_chgu2"]
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size = Vector2(8, 8)
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@@ -419,7 +419,6 @@ position = Vector2(0, 3)
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shape = SubResource("CapsuleShape2D_bqpwv")
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[node name="HitBoxArea2D" type="Area2D" parent="." unique_id=1052547818]
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visible = false
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collision_layer = 2
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collision_mask = 16
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