feat: add follow logic to the slime;
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@@ -255,7 +255,7 @@ animations = [{
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_3rdvi"]
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size = Vector2(10, 13)
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size = Vector2(8, 13)
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[sub_resource type="Animation" id="Animation_gk6dx"]
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length = 0.001
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@@ -480,8 +480,7 @@ collision_mask = 16
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monitoring = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Sword/SwordArea2D" unique_id=1964142758]
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visible = false
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position = Vector2(-4.927303e-07, 0.5)
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position = Vector2(0, 0.5)
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shape = SubResource("RectangleShape2D_3rdvi")
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debug_color = Color(0.6497558, 0.52038795, 0, 0.41960785)
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