feat: fix the block pushing; add new groups for walls and pushable objects;
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@@ -23,6 +23,11 @@ SceneManager="*uid://6txu74mchftj"
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window/stretch/mode="canvas_items"
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[global_group]
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wall="A wall tilemap layer"
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pushable="A pushuable object"
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[physics]
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3d/physics_engine="Jolt Physics"
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