fix: fixed the sceneEntrance to the dungeoun and back; fixed the opened chest state after switching scenes;
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@@ -843,6 +843,7 @@ position = Vector2(-79, -19)
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[node name="SceneEntrance" parent="." unique_id=1734357035 instance=ExtResource("5_oi8ly")]
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position = Vector2(137, -107)
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collision_mask = 1
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[node name="LockedDoor" parent="." unique_id=964088255 instance=ExtResource("6_elpgg")]
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position = Vector2(137, -107)
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