feat: add area2d; connect a bodyEntered and bodyLeft signals to that area2d;
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@@ -3,10 +3,6 @@
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[ext_resource type="Script" uid="uid://duilaa5lwqeup" path="res://Scenes/Player/player.gd" id="1_a3d8c"]
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[ext_resource type="Texture2D" uid="uid://cjbvc07lh4x1b" path="res://Ninja Adventure - Asset Pack/Actor/Characters/KnightGold/SeparateAnim/Walk.png" id="2_a3d8c"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bqpwv"]
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radius = 5.0
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height = 10.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_a3d8c"]
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atlas = ExtResource("2_a3d8c")
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region = Rect2(0, 0, 16, 16)
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@@ -142,14 +138,18 @@ animations = [{
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"speed": 6.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bqpwv"]
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radius = 5.0
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height = 10.0
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[node name="CharacterBody2D" type="CharacterBody2D" unique_id=1991398375]
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motion_mode = 1
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script = ExtResource("1_a3d8c")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=129222135]
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position = Vector2(0, 3)
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shape = SubResource("CapsuleShape2D_bqpwv")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=721334358]
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sprite_frames = SubResource("SpriteFrames_bqpwv")
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animation = &"move_down"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=129222135]
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position = Vector2(0, 3)
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shape = SubResource("CapsuleShape2D_bqpwv")
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