feat: add area2d; connect a bodyEntered and bodyLeft signals to that area2d;

This commit is contained in:
2026-08-18 14:02:19 +02:00
parent ee8c8837d3
commit 4638954cdc
4 changed files with 45 additions and 9 deletions
+21
View File
@@ -0,0 +1,21 @@
extends Area2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_body_entered(body) -> void:
print("body entered!")
pass # Replace with function body.
func _on_body_exited(body: Node2D) -> void:
print("player left!")
pass # Replace with function body.