feat: add ice block variant; add button variant;

This commit is contained in:
2026-09-19 14:06:51 +02:00
parent 4234167cc1
commit 5b7c474f32
13 changed files with 143 additions and 29 deletions
+18
View File
@@ -0,0 +1,18 @@
[gd_scene format=3 uid="uid://cet4fk631cjyt"]
[ext_resource type="PackedScene" uid="uid://orvnsdbeji56" path="res://Scenes/Block/block.tscn" id="1_4tccs"]
[ext_resource type="Texture2D" uid="uid://c0v63n2kjtvvu" path="res://Ninja Adventure - Asset Pack/Backgrounds/Tilesets/TilesetDungeon.png" id="2_8ron8"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_8ron8"]
bounce = 0.1
[sub_resource type="AtlasTexture" id="AtlasTexture_k54aw"]
atlas = ExtResource("2_8ron8")
region = Rect2(16, 32, 16.21347, 16.062302)
[node name="IceBlock" unique_id=2096944035 instance=ExtResource("1_4tccs")]
physics_material_override = SubResource("PhysicsMaterial_8ron8")
linear_damp = 0.2
[node name="Sprite2D" parent="." index="1" unique_id=605230206]
texture = SubResource("AtlasTexture_k54aw")