feat: add ice block variant; add button variant;

This commit is contained in:
2026-09-19 14:06:51 +02:00
parent 4234167cc1
commit 5b7c474f32
13 changed files with 143 additions and 29 deletions
+3 -10
View File
@@ -2,16 +2,7 @@ extends Area2D
var bodies_on_top = 0
signal pressed
signal unpressed
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
@export var is_single_use: bool = false
func _on_body_entered(body: Node2D) -> void:
bodies_on_top = bodies_on_top + 1
@@ -21,6 +12,8 @@ func _on_body_entered(body: Node2D) -> void:
func _on_body_exited(body: Node2D) -> void:
if is_single_use:
return
bodies_on_top = bodies_on_top - 1
if (body.is_in_group("pushable") or body is Player) and bodies_on_top == 0:
$AnimatedSprite2D.play("unpressed")
+2
View File
@@ -34,6 +34,8 @@ animations = [{
}]
[node name="PuzzleButton" type="Area2D" unique_id=125477561]
collision_layer = 4
collision_mask = 15
script = ExtResource("1_dls00")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=389969783]
@@ -0,0 +1,37 @@
[gd_scene format=3 uid="uid://bvdp8m47ia2n3"]
[ext_resource type="PackedScene" uid="uid://onpen57mc6i8" path="res://Scenes/PuzzleButton/puzzle_button.tscn" id="1_8h8a6"]
[ext_resource type="Texture2D" uid="uid://c0v63n2kjtvvu" path="res://Ninja Adventure - Asset Pack/Backgrounds/Tilesets/TilesetDungeon.png" id="2_spa4x"]
[sub_resource type="AtlasTexture" id="AtlasTexture_5fq82"]
atlas = ExtResource("2_spa4x")
region = Rect2(48, 16, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_5w5pl"]
atlas = ExtResource("2_spa4x")
region = Rect2(32, 16, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_25pb2"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_5fq82")
}],
"loop": 1,
"name": &"pressed",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_5w5pl")
}],
"loop": 1,
"name": &"unpressed",
"speed": 5.0
}]
[node name="PuzzleButtonSingleUse" unique_id=125477561 instance=ExtResource("1_8h8a6")]
[node name="AnimatedSprite2D" parent="." index="1" unique_id=1705118892]
sprite_frames = SubResource("SpriteFrames_25pb2")
animation = &"pressed"