feat: add ice block variant; add button variant;
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@@ -28,6 +28,13 @@ window/stretch/mode="canvas_items"
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wall="A wall tilemap layer"
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pushable="A pushuable object"
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[layer_names]
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2d_physics/layer_1="Environment"
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2d_physics/layer_2="Player"
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2d_physics/layer_3="Puzzle Elements"
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2d_physics/layer_4="Puzzle Walls"
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[physics]
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3d/physics_engine="Jolt Physics"
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