fix: fix the issue with overriding the timer signal function;

This commit is contained in:
2026-09-20 16:16:13 +02:00
parent fc007ca71a
commit 8a4a440ad9
2 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -45,7 +45,7 @@ scrolls = [NodePath("EmptyScroll"), NodePath("IceScroll"), NodePath("FireScroll"
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=990575183]
sprite_frames = SubResource("SpriteFrames_chgu2")
animation = &"open"
animation = &"closed"
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=104658718]
position = Vector2(0, 1)