feat: add music to the main scene and sfx for the npcs;
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@@ -9,6 +9,8 @@ func _process(delta: float) -> void:
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if $CanvasLayer.visible == false:
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$CanvasLayer.visible = true
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get_tree().paused = true
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$Greeting.play()
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else:
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$CanvasLayer.visible = false
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get_tree().paused = false
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$Goodbye.play()
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