feat: add sceneManager; add playerSpawnPos to sceneEntrance and sceneManager; update player node to use value from sceneManager; make sceneManager autoloaded;
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@@ -15,6 +15,10 @@ run/main_scene="uid://bhjxpugl4fg33"
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config/features=PackedStringArray("4.7", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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SceneManager="*uid://6txu74mchftj"
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[display]
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window/stretch/mode="canvas_items"
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