feat: add a unmovable block as a scene; add it to gameScene;

This commit is contained in:
2026-08-24 08:20:45 +02:00
parent e87ebd3827
commit b2a7fa65ad
5 changed files with 37 additions and 1 deletions
+4
View File
@@ -5,6 +5,7 @@
[ext_resource type="Texture2D" uid="uid://clv4i0q1nosad" path="res://Ninja Adventure - Asset Pack/Backgrounds/Tilesets/TilesetNature.png" id="2_04h35"]
[ext_resource type="Texture2D" uid="uid://c3l7w3n700qx3" path="res://Ninja Adventure - Asset Pack/Backgrounds/Tilesets/TilesetReliefDetail.png" id="3_oi8ly"]
[ext_resource type="PackedScene" uid="uid://dhvuy8co661xo" path="res://Scenes/SceneEntrance/scene_entrance.tscn" id="5_oi8ly"]
[ext_resource type="PackedScene" uid="uid://orvnsdbeji56" path="res://Scenes/Block/block.tscn" id="6_12ovb"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_04h35"]
texture = ExtResource("1_l6yvh")
@@ -800,3 +801,6 @@ zoom = Vector2(5, 5)
[node name="SceneEntrance" parent="." unique_id=1734357035 instance=ExtResource("5_oi8ly")]
position = Vector2(136, -108)
[node name="Block" parent="." unique_id=2096944035 instance=ExtResource("6_12ovb")]
position = Vector2(0, -33)