feat: add a unmovable block as a scene; add it to gameScene;
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://clv4i0q1nosad" path="res://Ninja Adventure - Asset Pack/Backgrounds/Tilesets/TilesetNature.png" id="2_04h35"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3l7w3n700qx3" path="res://Ninja Adventure - Asset Pack/Backgrounds/Tilesets/TilesetReliefDetail.png" id="3_oi8ly"]
|
||||
[ext_resource type="PackedScene" uid="uid://dhvuy8co661xo" path="res://Scenes/SceneEntrance/scene_entrance.tscn" id="5_oi8ly"]
|
||||
[ext_resource type="PackedScene" uid="uid://orvnsdbeji56" path="res://Scenes/Block/block.tscn" id="6_12ovb"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_04h35"]
|
||||
texture = ExtResource("1_l6yvh")
|
||||
@@ -800,3 +801,6 @@ zoom = Vector2(5, 5)
|
||||
|
||||
[node name="SceneEntrance" parent="." unique_id=1734357035 instance=ExtResource("5_oi8ly")]
|
||||
position = Vector2(136, -108)
|
||||
|
||||
[node name="Block" parent="." unique_id=2096944035 instance=ExtResource("6_12ovb")]
|
||||
position = Vector2(0, -33)
|
||||
|
||||
Reference in New Issue
Block a user