feat: add a secret wall on a separate layer with toggleable visibility and collision;

This commit is contained in:
2026-09-20 15:28:39 +02:00
parent 15bac3c653
commit c429e2c461
4 changed files with 17 additions and 4 deletions
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extends TileMapLayer
func _ready() -> void:
disable_secret_door()
func disable_secret_door():
visible = false
collision_enabled = false
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uid://dma58qu1o08h7