feat: add gameScene; add player movement;
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[game_view]
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select_mode=0
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[editor_metadata]
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executable_path="/private/var/folders/tp/2vf98bfs4vs0_971zq_hnpj40000gp/T/AppTranslocation/A8A277AE-7C21-4378-9BEE-DC2F30F43037/d/Godot.app/Contents/MacOS/Godot"
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[recent_files]
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scenes=["res://Scenes/GameScene/game_scene.tscn", "res://Scenes/Player/player.tscn"]
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scripts=["res://Scenes/Player/player.gd"]
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[project_settings]
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show_builtin_actions=true
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[dialog_bounds]
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project_settings=Rect2(1334, 630, 2400, 1400)
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create_new_node=Rect2(1660, 740, 1800, 1400)
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