Commit Graph
12 Commits
Author SHA1 Message Date
godzilla5hrimp 2b4b54612f feat: fix the block pushing; add new groups for walls and pushable objects; 2026-09-18 10:39:03 +02:00
godzilla5hrimp 8ba607d1b0 feat: simple git test; 2026-08-31 11:15:12 +02:00
godzilla5hrimp b2a7fa65ad feat: add a unmovable block as a scene; add it to gameScene; 2026-08-24 08:20:45 +02:00
godzilla5hrimp a97800846f feat: add sceneManager; add playerSpawnPos to sceneEntrance and sceneManager; update player node to use value from sceneManager; make sceneManager autoloaded; 2026-08-18 15:22:00 +02:00
godzilla5hrimp ac86097b07 feat: move sceneEntrance to a separate node/scene; add new dungeonScene with moving back to the previous scene; add class_name to Player; 2026-08-18 14:27:09 +02:00
godzilla5hrimp 4638954cdc feat: add area2d; connect a bodyEntered and bodyLeft signals to that area2d; 2026-08-18 14:02:19 +02:00
godzilla5hrimp ca88303f49 feat: added obstacleLayer; added new Tileset for obstacleLayer; added physics layers for tilesetNature; adjusted player's collision shape; 2026-08-18 12:11:11 +02:00
godzilla5hrimp 045416662c feat: add tilesetMap; change simple grass probability in grass layer tiles; 2026-08-18 11:14:22 +02:00
godzilla5hrimp c93c391c0a fix: change to elif for diagonal movement; 2026-08-18 11:02:41 +02:00
godzilla5hrimp 1146811e15 fix: add stop for animatedSprite2D; 2026-08-18 09:59:31 +02:00
godzilla5hrimp c9722e45a9 feat: add gameScene; add player movement; 2026-08-18 09:47:21 +02:00
godzilla5hrimp 4e215d5d8f init repo; 2026-08-18 09:03:49 +02:00