extends StaticBody2D @export var dialogue_lines: Array[String] = ["Hello!", "Good day to you!", "Welcome!"] var can_interact: bool = false func _process(delta: float) -> void: if Input.is_action_just_pressed("Interact") and can_interact: $CanvasLayer/DialogLabel.text = dialogue_lines[randi_range(0, 2)] if $CanvasLayer.visible == false: $CanvasLayer.visible = true get_tree().paused = true else: $CanvasLayer.visible = false get_tree().paused = false