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[gd_scene format=3 uid="uid://5viursrnvdyf"]
[ext_resource type="Script" uid="uid://duilaa5lwqeup" path="res://Scenes/Player/player.gd" id="1_a3d8c"]
[ext_resource type="Texture2D" uid="uid://cjbvc07lh4x1b" path="res://Ninja Adventure - Asset Pack/Actor/Characters/KnightGold/SeparateAnim/Walk.png" id="2_a3d8c"]
[ext_resource type="Texture2D" uid="uid://cpuphg0fwkemr" path="res://Ninja Adventure - Asset Pack/Actor/Characters/KnightGold/SeparateAnim/Attack.png" id="2_dd0ac"]
[ext_resource type="Texture2D" uid="uid://cp2qfumar3lu" path="res://Ninja Adventure - Asset Pack/Actor/Characters/KnightGold/SeparateAnim/Dead.png" id="3_0u5uq"]
[ext_resource type="Texture2D" uid="uid://6dmy1j0t5mqy" path="res://Ninja Adventure - Asset Pack/Items/Scroll/ScrollEmpty.png" id="3_xpcdj"]
[ext_resource type="Texture2D" uid="uid://ff3wjwfsais6" path="res://Ninja Adventure - Asset Pack/Ui/LifeReceptacle/heart_2.png" id="4_mtuoh"]
[ext_resource type="Texture2D" uid="uid://38ldil8moinv" path="res://Ninja Adventure - Asset Pack/Items/Weapons/Sword2/SpriteInHand.png" id="5_htcer"]
[ext_resource type="AudioStream" uid="uid://bso7qwqwgjpme" path="res://Ninja Adventure - Asset Pack/Sounds/Game/Sword2.wav" id="8_jlvik"]
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atlas = ExtResource("2_a3d8c")
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atlas = ExtResource("2_a3d8c")
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atlas = ExtResource("2_a3d8c")
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atlas = ExtResource("2_a3d8c")
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"texture": SubResource("AtlasTexture_rqdc0")
}],
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"frames": [{
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"texture": SubResource("AtlasTexture_qr1w5")
}],
"loop": 1,
"name": &"attack_up",
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"frames": [{
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"texture": SubResource("AtlasTexture_ythyg")
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"texture": SubResource("AtlasTexture_oikmp")
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[sub_resource type="LabelSettings" id="LabelSettings_chgu2"]
font_size = 48
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atlas = ExtResource("4_mtuoh")
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atlas = ExtResource("4_mtuoh")
region = Rect2(32, 0, 16, 16)
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atlas = ExtResource("4_mtuoh")
region = Rect2(48, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_chgu2"]
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"texture": SubResource("AtlasTexture_hnuln")
}],
"loop": 1,
"name": &"0_hp",
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"frames": [{
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"texture": SubResource("AtlasTexture_aqm4k")
}],
"loop": 1,
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"frames": [{
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"texture": SubResource("AtlasTexture_rcvs5")
}],
"loop": 1,
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"frames": [{
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"loop": 1,
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tracks/0/type = "value"
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tracks/1/type = "value"
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"values": [Vector2(-3, -13)]
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[sub_resource type="Animation" id="Animation_jhyir"]
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tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
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tracks/0/keys = {
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"values": [Vector2(0, 13)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sword:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
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[sub_resource type="Animation" id="Animation_jlvik"]
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tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
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tracks/0/interp = 1
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tracks/0/keys = {
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
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tracks/1/interp = 1
tracks/1/loop_wrap = true
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[sub_resource type="Animation" id="Animation_dd0ac"]
resource_name = "attack_right"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
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tracks/0/interp = 1
tracks/0/loop_wrap = true
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"update": 0,
"values": [Vector2(13, 4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sword:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
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"values": [4.712389]
}
[sub_resource type="Animation" id="Animation_0u5uq"]
resource_name = "attack_up"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sword:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(-3, -13)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sword:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.2),
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"values": [3.1415927]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_jlvik"]
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&"attack_bottom": SubResource("Animation_jhyir"),
&"attack_left": SubResource("Animation_jlvik"),
&"attack_right": SubResource("Animation_dd0ac"),
&"attack_up": SubResource("Animation_0u5uq")
}
[node name="CharacterBody2D" type="CharacterBody2D" unique_id=1991398375]
collision_mask = 7
motion_mode = 1
script = ExtResource("1_a3d8c")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=721334358]
sprite_frames = SubResource("SpriteFrames_bqpwv")
animation = &"move_down"
autoplay = "move_down"
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=129222135]
visible = false
position = Vector2(0, 3)
shape = SubResource("CapsuleShape2D_bqpwv")
[node name="HitBoxArea2D" type="Area2D" parent="." unique_id=1052547818]
collision_layer = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="HitBoxArea2D" unique_id=206980179]
position = Vector2(0, 2)
shape = SubResource("CircleShape2D_chgu2")
debug_color = Color(0.99152297, 0, 0.27048782, 0.41960785)
[node name="InteractArea2D" type="Area2D" parent="." unique_id=145023444]
collision_layer = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractArea2D" unique_id=775673729]
shape = SubResource("RectangleShape2D_chgu2")
debug_color = Color(0.9427947, 0.09120729, 0.5535774, 0.41960785)
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1672000946]
[node name="Panel" type="Panel" parent="CanvasLayer" unique_id=1717998937]
offset_left = 198.0
offset_top = 52.0
offset_right = 412.0
offset_bottom = 125.0
[node name="Label" type="Label" parent="CanvasLayer/Panel" unique_id=1669846200]
layout_mode = 0
offset_left = 78.0
offset_top = 2.0
offset_right = 118.0
offset_bottom = 69.0
text = "0"
label_settings = SubResource("LabelSettings_chgu2")
[node name="TextureRect" type="TextureRect" parent="CanvasLayer/Panel" unique_id=1105594124]
layout_mode = 0
offset_left = 9.0
offset_top = 8.0
offset_right = 63.0
offset_bottom = 62.0
texture = ExtResource("3_xpcdj")
[node name="HealthBar" type="AnimatedSprite2D" parent="CanvasLayer" unique_id=102598890]
unique_name_in_owner = true
position = Vector2(114, 88)
scale = Vector2(4.7812505, 4.7812505)
sprite_frames = SubResource("SpriteFrames_chgu2")
animation = &"3_hp"
[node name="Sword" type="Sprite2D" parent="." unique_id=984511662]
visible = false
show_behind_parent = true
position = Vector2(-3, -13)
rotation = 1.5707964
texture = ExtResource("5_htcer")
[node name="SwordArea2D" type="Area2D" parent="Sword" unique_id=479479356]
collision_layer = 2
collision_mask = 16
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sword/SwordArea2D" unique_id=1964142758]
position = Vector2(0, 0.5)
shape = SubResource("RectangleShape2D_3rdvi")
debug_color = Color(0.6497558, 0.52038795, 0, 0.41960785)
[node name="SwordTimer" type="Timer" parent="Sword" unique_id=639462034]
wait_time = 0.3
one_shot = true
[node name="SwordSFX" type="AudioStreamPlayer" parent="Sword" unique_id=913634626]
stream = ExtResource("8_jlvik")
volume_db = -5.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1687360666]
libraries/ = SubResource("AnimationLibrary_jlvik")
[node name="DeathTimer" type="Timer" parent="." unique_id=1301433095]
wait_time = 1.5
one_shot = true
[connection signal="body_entered" from="HitBoxArea2D" to="." method="_on_hit_box_area_2d_body_entered"]
[connection signal="body_entered" from="InteractArea2D" to="." method="_on_area_2d_body_entered"]
[connection signal="body_exited" from="InteractArea2D" to="." method="_on_area_2d_body_exited"]
[connection signal="body_entered" from="Sword/SwordArea2D" to="." method="_on_sword_area_2d_body_entered"]
[connection signal="timeout" from="Sword/SwordTimer" to="." method="_on_sword_timer_timeout"]
[connection signal="timeout" from="DeathTimer" to="." method="_on_death_timer_timeout"]