Logo
Explore Help
Sign In
godzilla5hrimp/godot-action-adventure-test
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3a7f3c7ec3d36329349ba11b20a5ce2fdcd11ec9
godot-action-adventure-test/Scenes
T
History
godzilla5hrimp 3a7f3c7ec3 fix: player attack logic; add sfx to the player attack;
2026-09-24 23:20:06 +02:00
..
Block
feat: add ice block variant; add button variant;
2026-09-19 14:06:51 +02:00
DungeonScene
feat: add enemy node; add player/enemy collision; add player hp to the scene manager; add hit by enemy logic;
2026-09-20 20:05:22 +02:00
Enemies
fix: player attack logic; add sfx to the player attack;
2026-09-24 23:20:06 +02:00
GameScene
fix: player attack logic; add sfx to the player attack;
2026-09-24 23:20:06 +02:00
LockedDoor
fix: remove the whitespaces and clean up;
2026-09-20 16:51:17 +02:00
NPC
feat: add music to the main scene and sfx for the npcs;
2026-09-20 17:04:57 +02:00
Player
fix: player attack logic; add sfx to the player attack;
2026-09-24 23:20:06 +02:00
PuzzleButton
fix: remove the whitespaces and clean up;
2026-09-20 16:51:17 +02:00
SceneEntrance
fix: remove the whitespaces and clean up;
2026-09-20 16:51:17 +02:00
SceneManager
feat: add enemy node; add player/enemy collision; add player hp to the scene manager; add hit by enemy logic;
2026-09-20 20:05:22 +02:00
Switch
feat: add switch node; add user interaction logic with signals to the switch node;
2026-09-20 15:18:29 +02:00
TreasureChest
fix: fixed the sceneEntrance to the dungeoun and back; fixed the opened chest state after switching scenes;
2026-09-20 16:38:08 +02:00
Powered by Gitea Version: 1.27.3 Page: 112ms Template: 10ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API