Files
godot-action-adventure-test/Scenes/Player/player.gd
T
2026-08-18 09:03:49 +02:00

12 lines
271 B
GDScript

extends CharacterBody2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass