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godzilla5hrimp/godot-action-adventure-test
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729b713d9a2a640ea55937ae568c8d074ab6a81e
godot-action-adventure-test/Scenes
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History
godzilla5hrimp 382452f256 feat: add particles to the slime death animation;
2026-09-25 08:11:24 +02:00
..
Block
feat: add ice block variant; add button variant;
2026-09-19 14:06:51 +02:00
DungeonScene
feat: add enemy node; add player/enemy collision; add player hp to the scene manager; add hit by enemy logic;
2026-09-20 20:05:22 +02:00
Enemies
feat: add particles to the slime death animation;
2026-09-25 08:11:24 +02:00
GameScene
fix: player attack logic; add sfx to the player attack;
2026-09-24 23:20:06 +02:00
LockedDoor
fix: remove the whitespaces and clean up;
2026-09-20 16:51:17 +02:00
NPC
feat: add music to the main scene and sfx for the npcs;
2026-09-20 17:04:57 +02:00
Player
fix: move get_damage logic from player to the enemy;
2026-09-25 07:51:51 +02:00
PuzzleButton
fix: remove the whitespaces and clean up;
2026-09-20 16:51:17 +02:00
SceneEntrance
fix: remove the whitespaces and clean up;
2026-09-20 16:51:17 +02:00
SceneManager
feat: add enemy node; add player/enemy collision; add player hp to the scene manager; add hit by enemy logic;
2026-09-20 20:05:22 +02:00
Switch
feat: add switch node; add user interaction logic with signals to the switch node;
2026-09-20 15:18:29 +02:00
TreasureChest
fix: fixed the sceneEntrance to the dungeoun and back; fixed the opened chest state after switching scenes;
2026-09-20 16:38:08 +02:00
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