Commit Graph
30 Commits
Author SHA1 Message Date
godzilla5hrimp 23aa21b7b7 feat: add new dialogue boxes; add another green ninja npc; add an array of dialogues variations; 2026-09-19 17:26:04 +02:00
godzilla5hrimp 5c3a533559 feat: add new npc node; add interactable group to the project; add intreactable area to the player; 2026-09-19 16:46:29 +02:00
godzilla5hrimp 5b7c474f32 feat: add ice block variant; add button variant; 2026-09-19 14:06:51 +02:00
godzilla5hrimp 4234167cc1 feat: add closed door node; add 2 new signals to puzzleButton node; connected signals to lockedDoor node; 2026-09-18 20:52:17 +02:00
godzilla5hrimp 0d6bfd6e90 feat: add puzzleButton node; add logic and collisions to it; 2026-09-18 20:33:00 +02:00
godzilla5hrimp 2b4b54612f feat: fix the block pushing; add new groups for walls and pushable objects; 2026-09-18 10:39:03 +02:00
godzilla5hrimp 8ba607d1b0 feat: simple git test; 2026-08-31 11:15:12 +02:00
godzilla5hrimp b2a7fa65ad feat: add a unmovable block as a scene; add it to gameScene; 2026-08-24 08:20:45 +02:00
godzilla5hrimp e87ebd3827 fix: change window scaling to mode; 2026-08-18 16:10:15 +02:00
godzilla5hrimp 6fb32a6cd1 feat: add dungeon floor tiles; 2026-08-18 16:02:45 +02:00
godzilla5hrimp c42e2777ec fix: redraw the connection for the walls corners connections; 2026-08-18 15:44:07 +02:00
godzilla5hrimp 1d15df6085 feat: add new wall terrain for the dungeonScene; change physics in the terrain for the sprites; 2026-08-18 15:36:35 +02:00
godzilla5hrimp a97800846f feat: add sceneManager; add playerSpawnPos to sceneEntrance and sceneManager; update player node to use value from sceneManager; make sceneManager autoloaded; 2026-08-18 15:22:00 +02:00
godzilla5hrimp ac86097b07 feat: move sceneEntrance to a separate node/scene; add new dungeonScene with moving back to the previous scene; add class_name to Player; 2026-08-18 14:27:09 +02:00
godzilla5hrimp 4638954cdc feat: add area2d; connect a bodyEntered and bodyLeft signals to that area2d; 2026-08-18 14:02:19 +02:00
godzilla5hrimp ee8c8837d3 feat: add a bunch of trees as a single tile; change it's collision form; 2026-08-18 13:47:29 +02:00
godzilla5hrimp ca88303f49 feat: added obstacleLayer; added new Tileset for obstacleLayer; added physics layers for tilesetNature; adjusted player's collision shape; 2026-08-18 12:11:11 +02:00
godzilla5hrimp 6bfaa82f34 feat: extend forest terrain with edge cases; 2026-08-18 11:53:02 +02:00
godzilla5hrimp 7ae9c47246 feat: add first terrain; play around with the map with terrain; 2026-08-18 11:44:48 +02:00
godzilla5hrimp cc7d64d0da fix: untrack all of the .DS_Store files 2026-08-18 11:28:27 +02:00
godzilla5hrimp b3873ffd91 feat: add curesd .DS_Store to .gitignore 2026-08-18 11:25:09 +02:00
godzilla5hrimp 3c257a341b feat: add new layer for the tilesetMap; create a road pattern; 2026-08-18 11:24:01 +02:00
godzilla5hrimp 045416662c feat: add tilesetMap; change simple grass probability in grass layer tiles; 2026-08-18 11:14:22 +02:00
godzilla5hrimp c93c391c0a fix: change to elif for diagonal movement; 2026-08-18 11:02:41 +02:00
godzilla5hrimp 1146811e15 fix: add stop for animatedSprite2D; 2026-08-18 09:59:31 +02:00
godzilla5hrimp da338dacf5 fix: stop tracking .godot dir 2026-08-18 09:56:10 +02:00
godzilla5hrimp afbab0497d fix: change .gitignore 2026-08-18 09:51:30 +02:00
godzilla5hrimp 8a976545ae fix: add .gitignore to avoid useless data in git; 2026-08-18 09:50:07 +02:00
godzilla5hrimp c9722e45a9 feat: add gameScene; add player movement; 2026-08-18 09:47:21 +02:00
godzilla5hrimp 4e215d5d8f init repo; 2026-08-18 09:03:49 +02:00