godzilla5hrimp
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c429e2c461
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feat: add a secret wall on a separate layer with toggleable visibility and collision;
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2026-09-20 15:28:39 +02:00 |
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godzilla5hrimp
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15bac3c653
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feat: add switch node; add user interaction logic with signals to the switch node;
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2026-09-20 15:18:29 +02:00 |
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godzilla5hrimp
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525f6c04db
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feat: add limit to the camera2d on the main scene based on the node's size;
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2026-09-19 17:38:55 +02:00 |
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godzilla5hrimp
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23aa21b7b7
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feat: add new dialogue boxes; add another green ninja npc; add an array of dialogues variations;
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2026-09-19 17:26:04 +02:00 |
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godzilla5hrimp
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5c3a533559
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feat: add new npc node; add interactable group to the project; add intreactable area to the player;
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2026-09-19 16:46:29 +02:00 |
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godzilla5hrimp
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5b7c474f32
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feat: add ice block variant; add button variant;
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2026-09-19 14:06:51 +02:00 |
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godzilla5hrimp
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4234167cc1
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feat: add closed door node; add 2 new signals to puzzleButton node; connected signals to lockedDoor node;
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2026-09-18 20:52:17 +02:00 |
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godzilla5hrimp
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0d6bfd6e90
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feat: add puzzleButton node; add logic and collisions to it;
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2026-09-18 20:33:00 +02:00 |
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godzilla5hrimp
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2b4b54612f
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feat: fix the block pushing; add new groups for walls and pushable objects;
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2026-09-18 10:39:03 +02:00 |
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godzilla5hrimp
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8ba607d1b0
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feat: simple git test;
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2026-08-31 11:15:12 +02:00 |
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godzilla5hrimp
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b2a7fa65ad
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feat: add a unmovable block as a scene; add it to gameScene;
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2026-08-24 08:20:45 +02:00 |
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godzilla5hrimp
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e87ebd3827
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fix: change window scaling to mode;
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2026-08-18 16:10:15 +02:00 |
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godzilla5hrimp
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6fb32a6cd1
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feat: add dungeon floor tiles;
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2026-08-18 16:02:45 +02:00 |
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godzilla5hrimp
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c42e2777ec
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fix: redraw the connection for the walls corners connections;
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2026-08-18 15:44:07 +02:00 |
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godzilla5hrimp
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1d15df6085
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feat: add new wall terrain for the dungeonScene; change physics in the terrain for the sprites;
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2026-08-18 15:36:35 +02:00 |
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godzilla5hrimp
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a97800846f
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feat: add sceneManager; add playerSpawnPos to sceneEntrance and sceneManager; update player node to use value from sceneManager; make sceneManager autoloaded;
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2026-08-18 15:22:00 +02:00 |
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godzilla5hrimp
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ac86097b07
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feat: move sceneEntrance to a separate node/scene; add new dungeonScene with moving back to the previous scene; add class_name to Player;
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2026-08-18 14:27:09 +02:00 |
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godzilla5hrimp
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4638954cdc
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feat: add area2d; connect a bodyEntered and bodyLeft signals to that area2d;
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2026-08-18 14:02:19 +02:00 |
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godzilla5hrimp
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ee8c8837d3
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feat: add a bunch of trees as a single tile; change it's collision form;
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2026-08-18 13:47:29 +02:00 |
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godzilla5hrimp
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ca88303f49
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feat: added obstacleLayer; added new Tileset for obstacleLayer; added physics layers for tilesetNature; adjusted player's collision shape;
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2026-08-18 12:11:11 +02:00 |
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godzilla5hrimp
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6bfaa82f34
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feat: extend forest terrain with edge cases;
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2026-08-18 11:53:02 +02:00 |
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godzilla5hrimp
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7ae9c47246
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feat: add first terrain; play around with the map with terrain;
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2026-08-18 11:44:48 +02:00 |
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godzilla5hrimp
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3c257a341b
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feat: add new layer for the tilesetMap; create a road pattern;
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2026-08-18 11:24:01 +02:00 |
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godzilla5hrimp
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045416662c
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feat: add tilesetMap; change simple grass probability in grass layer tiles;
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2026-08-18 11:14:22 +02:00 |
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godzilla5hrimp
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c93c391c0a
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fix: change to elif for diagonal movement;
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2026-08-18 11:02:41 +02:00 |
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godzilla5hrimp
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1146811e15
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fix: add stop for animatedSprite2D;
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2026-08-18 09:59:31 +02:00 |
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godzilla5hrimp
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c9722e45a9
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feat: add gameScene; add player movement;
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2026-08-18 09:47:21 +02:00 |
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godzilla5hrimp
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4e215d5d8f
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init repo;
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2026-08-18 09:03:49 +02:00 |
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